How to Model a "Flower Basket" in 3Ds Max With Modifiers ONLY
Can we model in 3Ds Max o any other 3D application without really modeling or editing polygons and vertices? The answer is YES WE CAN In 3Ds Max, modifiers can provide great help for modelers, especially beginners, so they can make good use of its parameters without really modeling. In this tutorial, you will learn how to model a simple " Flower Basket ", so follow up with me. First, you need to know that you will be using two features in 3Ds Max: - Creating geometry and foliage system - Using and applying modifiers Modeling the Basket - From start menu, open 3Ds Max, better to use 3Ds Max 2014 or higher - From the file menu press " save " or Ctrl + S from your keyboard to save the file, call it " Flowers Basket " - Press "P" to enlarge perspective view On the right side, press on " Create " under " Geometry ", then choose " Standard Primitive " from the menu, an