Cinema 4D: How to Model and Texture a Reel of Wool Thread
Cinema 4D: How to Model
and Texture a Reel of Wool Thread
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From spline drop down menu, pick a circle and drop it
in your work area, radius will be 200 cm by default, you do not need to change
it.
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Press the "C" key to make the spline
editable, go to front view to begin model the spline to make it a bit
rectangular.
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From the left layout tools, go to the point mode to
begin changing the circle shape. Select the upper and lower points (Press Shift
for multiple selections) and use the scale tool to change the shape by dragging
the x (red) axis to the right.
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Drop the Reeper X plug-in (Free plug-in you can
download it from here:http://codeworkers.de/garage-plugins-reeperx.html )
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Put the spline under the Reeper (parent it) and it
will be converted to a rope shape.
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Select the Reeper, from the attribute manger change
the coils to 50, radius to 3 m, strands to 7 and distance to 11 m, and check
the "Close strand" option and finally change the mode to (B).
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From the object menu, go to modeling and click on
"Array". Put the Reeper under the Array (Parent). Select the Array,
from the attribute manager change the radius to 36 m, copies to 45. you will
get an object similar to the one illustrated below.
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Now, go to front view, use the Freehand spline to draw
a random thread, adjust its position to the grid. Use another Reeper to make
this random spline look like a rope. Use the same attributes used with the
first spline.
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Now, go to the Content manager and pick any surface or
object to put the reel and the thread above. From the content manager go to
Cinema 4d- materials- fabrics- wool, to pick a suitable material for both the
Reel and the thread.
download project file
from here
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